Three Minor Sisters Die by Suicide in Ghaziabad, Police Investigating Addiction to Korean Online Gaming

Lucknow: Three minor sisters — aged 16, 14 and 12 — tragically died by suicide early Wednesday after jumping from the ninth floor of their residential building in Bharat City Society in Ghaziabad’s Teela Mor area, authorities said. The incident has drawn attention to concerns over online gaming and its impact on youth mental health.
According to police, residents reported hearing loud thuds during the wee hours in the morning. They later discovered the three girls lying on the ground outside their apartment tower. They were taken to a hospital in Loni, where doctors pronounced them dead on arrival.
Preliminary investigations have revealed that the sisters — identified as Nishika (16), Prachi (14) and Pakhi (12) — may have been deeply involved with a Korean task-based online game, which authorities are now examining as a possible influence on the tragic event. Police said the girls had increasingly spent their time on mobile phones playing the game, which sparked disagreements at home over excessive usage.
A handwritten note addressed to their father was recovered at the scene. Law enforcement officials are analysing the sisters’ mobile phones, digital activities and other materials to establish a clearer sequence of events before their death.
The girls’ father told authorities he was unaware of the nature of the game and only learned about its task-based format after forensic teams examined the devices. He said the family had attempted to limit their access to mobile phones in recent days, national media reported.
Police have noted that the siblings had started skipping school more frequently in recent years, with the eldest reportedly studying far below her age level. Their isolation at home and declining educational engagement have been highlighted in initial inquiries.
While the exact role of the online game is still under investigation, the deaths have sparked broader discussion on the impact of digital addiction and the need for increased awareness and monitoring of children’s online behaviour.









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